fix: Upload packaged assets when asset packaging is enabled#28
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When the "Package Update Assets" setting is enabled, the system now correctly uploads the packaged assets from resources/packs/ instead of the original unpackaged files. Changes: - Modified BuildExclusionLists to accept packagingEnabled parameter - When packaging is enabled for editor uploads: - Include resources/packs directory in upload - Exclude source texture/sound/music files that were packed - When packaging is disabled for editor uploads: - Maintain original behavior (exclude packs directory) - Updated PerformUpload to pass packaging enabled status This fixes the issue where packaged assets were created but not uploaded to the server.
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When the "Package Update Assets" setting is enabled, the system now correctly uploads the packaged assets from resources/packs/ instead of the original unpackaged files.
Changes:
This fixes the issue where packaged assets were created but not uploaded to the server.